Pink and violet panoramic mountain landscape

Bring Music The Horizon: Music-Driven 360° Video Generation

楊弘奕
蔡凱旭
傅永威
Under submission to the 3rd Workshop on AVGenL, ECCV 2026
Affiliation National Yang Ming Chiao Tung University, Advisor Yu-Chih Chen
Music-driven immersive visualization

From a song and a scene prompt, we generate a 360° visual experience whose atmosphere evolves with the music’s structure and estimated emotional trajectory.

01

Listen to structure

Extract downbeats and organize the song into four-bar musical units.

02

Translate emotion

Predict valence–arousal conditions and turn them into visual guidance.

03

Enter the scene

Animate panoramic keyframes into temporally connected 360° video.

Abstract

Music visualization can deepen listeners’ understanding and experience by translating audio into visual form. Yet many existing approaches rely heavily on lyrics or produce flat, non-immersive videos, limiting both their applicability to instrumental music and their ability to create an immersive listening experience.

We propose Bring Music The Horizon, an emotion-aware pipeline for music-driven 360° video generation. Given a song, the system estimates a valence–arousal trajectory for every four bars. EmotiCrafter converts these conditions into emotion-aware visual guidance, SEGA provides fine-grained semantic control for panoramic keyframe generation, and image-to-video models synthesize temporally continuous 360° video. The resulting visualization is designed to reflect the song’s emotional progression and temporal structure.

Why immersive music visualization?

Most music visualization is still framed as a conventional screen-based music video. We investigate a complementary experience: a listener can look around inside a scene while its visual atmosphere changes with the song. The goal of this work is to use musical structure and continuous affect as conditions for an evolving, immersive scene.

Scope. This work focuses on qualitative, immersive music visualization. Our paper presents demonstrations with songs across different genres and qualitative comparison with From-Sound-To-Sight.

Method

Pipeline from song analysis through emotion-guided panoramic keyframes to 360-degree video generation

Pipeline overview. A song’s downbeats and emotional conditions guide panoramic keyframe generation; the keyframes are then animated into a 360° dynamic scene.

1. Music information retrieval

We use All-In-One to estimate downbeat timestamps and functional segments. The song is grouped into four-bar units, and a Dynamic Valence–Arousal regressor predicts one emotion condition (vt,at)(v_t, a_t) for each unit. This produces a time-varying representation of both the musical organization and affective trajectory.

2. Emotion-guided panoramic keyframes

A user supplies a base prompt that anchors the visual concept. For each musical unit, the base prompt and predicted emotion condition are passed through a retrained EmotiCrafter model to obtain an emotional residual. We use that residual with SEGA as guidance in the diffusion process, then use SDXL 360° LoRA to synthesize an emotion-aligned panoramic keyframe. Retraining EmotiCrafter with a custom dataset is intended to reduce unwanted human-activity artifacts and produce cleaner, scene-focused outputs (this is a limitation of the original paper).

3. Temporally connected 360° video

Each keyframe anchors a four-bar video unit. Wan-I2V generates a dynamic scene for the first three bars, while Wan-flf2v generates a transition clip during the final bar to connect to the next keyframe. Concatenating these clips in temporal order yields the final 360° visualization.

Results and demos

The paper demonstrates that the pipeline can generate 360° videos viewable in a VR headset. The visual atmosphere and transitions are designed to follow the estimated emotion conditions at different musical segments, while the four-bar units align scene generation with the song’s temporal structure.

Case 01

Queen - Bohemian Rhapsody

Song length
6:00 (2:15 in demo video)
Text prompt
”An ancient medieval European street”
V-A trajectory
Open trajectory PNG
Case 02

Michael Jackson - Stranger In Moscow

Song length
5:35 (1:36 in demo video)
Text prompt
”A gloomy afternoon on a rain-soaked street.”
V-A trajectory
Open trajectory PNG
Case 03

Jay Chou - Rice Field

Song length
3:44 (1:22 in demo video)
Text prompt
”Vast wheat fields”
V-A trajectory
Open trajectory PNG

Qualitative comparison

We compare our results with From-Sound-To-Sight, with 3 cases:

OursOpen 360° view
From-Sound-To-Sight
OursOpen 360° view
From-Sound-To-Sight
OursOpen 360° view
From-Sound-To-Sight

Contributions

Limitations and future work

Although this work addresses emotion-aware, structure-guided 360° music visualization, the present system has several limitations:

These constraints motivate future work on stronger 360° consistency, higher resolution generation, and more controllable immersive motion.

Materials

Acknowledgements

This research is supported by the Yushan Young Fellow Program of the Ministry of Education in Taiwan under Grant MOE-114-YSFEE-0010-008-P1, and by the National Science and Technology Council, Taiwan, under Grant NSTC 115-2813-C-A49-161-E.